EXTRA CONTENT
Go FULL NINJA with all this extra content!
NINJA GOOOO!
EXTRA CHALLENGES
Ninja! Master Wu has created even more tests for you! Will you triumph through these challenges and receive Wu’s approval?
GENERAL CHALLENGES
General challenges are designed to be played across all adventures. They add a twist to each adventure – sometimes more difficult, but always a new experience.
ADVENTURE CHALLENGES
Adventure Challenges are designed for specific adventures and offer a different and often more difficult challenge than the regular adventure. When you win an Adventure, write the name of the Ninja you played with below each of the Adventure Challenges.
Setup
Place the Serpent Head on
– this means you’ll lose the game if even one Villain is added to the Villain Track!
The trapdoors can never be locked. You might end up with a lot of Villains at the end of the game…
Play this as a 2-player game with Nya and Zane. You may only use Potential Cards that don’t give you extra strength.
When you fire the cannon, the room you hit is now ruined and the floor is fragile. Mark the fragile floor with a trapdoor token. If there are Ninja in the room, the Ninja are blown out and moved to a connecting room. Ninja may not end their turn in a room with a fragile floor, but they may move through it.
After flipping Adventure Card D, you must get the Postman to the room with the barrels AND reach the Victory Marker to win the game.
Before beginning the game, organize the Event Cards so the first two events will be ‘Villains advance’. The rest of the deck is shuffled.
THE LEGO® NINJAGO® SOUNDTRACK
Get into a true Ninjago mood with the Ninjago soundtrack!
DOWNLOAD CONTROLLER RULES
Do you have the limited-edition micro expansion with the Controller? Download the Controller rules as a PDF file in your preferred language here: